MDL – NPC model functions¶
These functions update an individual visual field and call InitModel() to refresh the NPC model immediately. An invalid NPC causes no change.
zDExt_Mdl_SetVisualBody¶
Sets the NPC body visual.
npc– NPC to updatebody– body visual name
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zDExt_Mdl_SetVisualBodyTexture¶
Sets the body texture variation.
npc– NPC to updatebodyTexNr– body texture variation index
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zDExt_Mdl_SetVisualBodySkinTexture¶
Sets the body skin texture color variation.
npc– NPC to updatebodySkinTexNr– body skin texture color index
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zDExt_Mdl_SetVisualHead¶
Sets the NPC head visual.
npc– NPC to updatehead– head visual name
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zDExt_Mdl_SetVisualHeadTexture¶
Sets the head texture variation.
npc– NPC to updateheadTexNr– head texture variation index
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zDExt_Mdl_SetVisualTeethTexture¶
Sets the teeth texture variation.
npc– NPC to updateteethTexNr– teeth texture variation index
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